I find just going out to standalone fusion/nuke/after effects/flame far more time efficient for anything that cannot be done in. If I had to guess, using a proxy had a bigger impact than switching. I feel your pain, ive always run into issues with fusion in resolve. I don't know which of the two improved render times (probably both) but I haven't touched dynamic RAM since (it's sitting at 128 or 200).
Now, rendering 1080p only takes ~60-70% of the video's length in time. I also started using video proxies which I didn't know about before. CPU: Intel Core i7-7700K 4. Graphics settings: 0:02 Resolution: 2560x1440 Grab game here: bit.ly/1cIcjel Benchmark rig specs. The video was able to successfully render however, the increase in render speed previously observed is now gone.ĮDIT: I gave up and upgraded from Vegas 14 -> 16. G.Skill Trident Z RGB DDR4 16GB (2x8GB) 3000MHz CL16. I am completely and utterly lost - someone with more insight save meee.ĮDIT: Disabling "Enable multi-core rendering for playback" in Preferences > Internal made it more stable. I also tried increasing it to 4096 RAM but no luck either - Vegas always crashes. Dynamic RAM 128 is the fastest to render but also the most unstable and prone to crashes dynamic RAM 0 is now the same speed as Dynamic RAM 3072 (default for me). While it was fine this morning when I tested, a similarly edited 16 minute video from today takes much more time and is unstable. Although I know dynamic RAM should only affect the preview render, it most definitely affects the render time. My videos are stored and rendered to a 5200 RPM HDD, while I have an m.2 C drive (950 pro).ĮDIT: I forgot to mention I use Vegas 14. Same video at 0 RAM rendered in 20 mins.Īnother video using the same settings, but recorded in 1920x1080, 13 mins long, and with minimal edits, took 16 mins at 3072 dynamic RAM and 14 mins with 0 dynamic RAM. A fifteen minute video in 1080p, 60fps ,15k using vbr, rendered with H.264/MPEG-4, at 3072 dynamic RAM took an estimated 2-5 hours ( it crashed a lot never did finish it). Computer will be used for personal Photo editing, very light video editing, occasional gaming and regular old day-to-day desktop apps. I am using a q6600 with 4GB of RAM (max MB can run) now. However, without downscaling, the rendering took forever. I am down to either getting an i3-2120 with 16GB of RAM or a i5-2400 with 8GB of RAM, which come out to about the same total cost.
Using this process, if I downscale to 720p first, and then edit/render, there were no problems. I put my webcam and game next to each other in OBS so I don't have to resort to the infamous clapping ritual. I've been trying out a new recording and editing technique: record in 3840x1080, and crop during editing. Source - although, one user suggested setting to 128 mb instead of 0 - I haven't tried this. Don't forget to change it back when editing. Lower render time and decrease crashes: Options > Preferences > Video > Dynamic RAM Preview max -> 0 mb. This is for Sony Vegas, I do not use Premiere. Keep in mind this is done with minimal testing, I just observed something interesting that I thought I should share before heading to bed.